Showing posts with label arduino. Show all posts
Showing posts with label arduino. Show all posts
Friday, October 16, 2015
Random Instructables of the day
Instructables of the Day:
Wooster 2.0 Camera Jib
A jib is a tool that allows you to get good angles in big sweeping motion shots.
This one looks particularly easy to build..
Arduino+2 Servos+Mouse
This is a fun project to place at the end of your jib:
Labels:
arduino,
camera,
instructable,
instructables,
Instructables of the Day,
jib,
servo,
wooster
Monday, September 28, 2015
Random Instructables 9/30/15
Instructable of the Day:
2W Arduino Laser Engraver/Cutter
This is a super simple and cheap laser cutter/engraver.. it really could not be any simpler..
Raster images with 256 levels of grey .. nope
Autofocus or z axis.. nope
Higher power for metal.. nope
But you load materials and it will give you an image, I think it's pretty impressive for the time invested. Also it seems like a good starting point to add those other features as you go..
It's no GlowForge but it works good for what it is..
2W Arduino Laser Engraver/Cutter
This is a super simple and cheap laser cutter/engraver.. it really could not be any simpler..
Raster images with 256 levels of grey .. nope
Autofocus or z axis.. nope
Higher power for metal.. nope
But you load materials and it will give you an image, I think it's pretty impressive for the time invested. Also it seems like a good starting point to add those other features as you go..
It's no GlowForge but it works good for what it is..
Friday, August 27, 2010
Simplified Mechanical System Part 1
I had an idea.
I was talking to my brother and as I talked I was frustrated at how hard it was to build things. The biggest problem in my opinion is. Everytime I want to build something, it pretty much always involves some kind of shafts.
Shafts have several functions:
1. They hold components where they need to be. But they also need to be held in place on the shaft.
2. Shafts give various components a common rotational axis.
3. Shafts transmit motion from one component to another
If you want to place a component on a shaft and have it perform reliably, it needs to be held in place on the shaft. If you want a component to spin smoothly, then you need a bearing placed on your shaft. The bearing needs to have the same inner diameter as the shaft's outer diameter, within a few thousandths, if not things will vibrate and wobble and all kinds of problems. Most shafts get stacked on with a different diameter for each component. Thats alot of custom machining.
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| Borrow from: Wikipedia |
Bearings are the next big problem. Some things need to free-spin on shafts and some things need to be engaged on the shaft. Again with each component needing a different inner and outer diameter.
What's needed is a standard, a system.
Kinda like the Arduino. Standard shields fit standard sockets with standard pinouts. It works for electronics, it works with Personal computers, PCI cards fit in PCI slots. Serial ATA drives plug into Serial ATA cables. Standards make building things (relatively) simple. (USB has got to be the best example Ever!)
Then I realized. I've used skate bearings in several things. Skate bearings are ubiquitous and standardized. Here you can get 100 for $35, $0.35 a piece!
They have an exactly 8mm inner diameter and 22mm outer diameter, they are 7mm thick. But they don't come with any mounting help, no flange, no bearing block...
So an 8mm shaft will mesh up into a skate bearing exactly.
Skate bearings are perfect for a simplified mechanical system...
Labels:
arduino,
AXLE,
bearing,
components,
modelling,
shafts,
simplified mechanical system,
skate bearing,
sketchup
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